Hello everyone. I'm new to the whole Make Human community. I found out about it about a week ago and made some things with MakeClothes.
I was working on piercings and glasses and found out that they will stretch and distort when I change the sliders.
For example with this one:
http://www.makehumancommunity.org/cloth ... asses.html
I tried to add some vertex groups or a single vertix point, but everything I try will only make it look worse. The shape should stay the same, but might be able to stretch a little bit if the face is wider.
I was wondering what type of vertex group settings I should use to prevent the distortion from happening. Sorry if this has been asked before or is too similar to previous topics.
Thanks in advance.