New Clothing: Woman's Anorak

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New Clothing: Woman's Anorak

Postby brkurt » Tue Nov 15, 2016 2:40 am

Here is an anorak I made while working on a bomber jacket for one of my characters. I've created it from scratch, and focused on the rolled-up, twisted sleeves, which work very well with a rig.

I wanted to see what would happen if I solidified an object, and then used the Cloth modifier on it. Turns out one only needs ten frames to get the hood into the desired shape. :ugeek:

Here is the wireframe:


And the OpenGL screenshot:


And the wavefront object. I'm using this format as I don't have clue who will want to incorporate this into their work.

If folks like this, I'll add a wavefront object that has not been solidified.
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