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Japanese schoolboy uniform (Yandere Simulator)

PostPosted: Fri Apr 15, 2016 7:38 pm
by learning
I've taken another mesh from my favorite DevianArt hacker http://lezisell.deviantart.com This time it's the uniform of Senpai-kun from the game Yandere Simulator http://lezisell.deviantart.com/art/Yand ... -594061341
untitled.png


I feel like it looks half-decent. Of known issues: the buttons tend to deform on fat or otherwise disfigured characters. I still haven't figure out this "bling" trick, as brkurt calls it, that would make some parts of the mesh scale but not deform.

PS:I know what you're thinking: yes, there are a lot of girl uniforms too in this and other games. Even in the same user there are gorgeous sailor-fukus, like these ones for TES2:
http://lezisell.deviantart.com/art/TES4 ... -559211435
http://lezisell.deviantart.com/art/TES4 ... -559239459
http://lezisell.deviantart.com/art/TES4 ... -559406604
etc. But this is way too complicated for me. In fact, I think anything that contains a skirt is too complex for me. If anyonemore capable than me could work on this, that would be awesome.

Re: Japanese schoolboy uniform (Yandere Simulator)

PostPosted: Fri Aug 19, 2016 2:49 am
by Marco_105
That's a good idea to download some assets like that and try to convert it !

Did you perform it for your own ?

Re: Japanese schoolboy uniform (Yandere Simulator)

PostPosted: Sun Nov 27, 2016 2:39 pm
by learning
Yes, I basically posed the clothing of the model in Blender, removed the non-quad faces and used MakeClothes on it. Anyone can do this, and probably most people can do this better than me.