Creating an mhskel file

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Creating an mhskel file

Postby dovoto » Tue Jan 05, 2016 8:13 am

I was looking at making a skeleton file for ease of prototyping and while I have played with the json ones (they were pretty straight forward) the mhskel format looks like it probably comes out of a generator of some sort. How would one go about creating them? (specifically I would like to create one for standard unity 3d and unreal engine 4 humanoids for rapid prototyping without having to go through the modeling package). <--this sort of implies at least they existed at one point but I dont see them in the repo.
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Re: Creating an mhskel file

Postby joepal » Tue Jan 05, 2016 9:40 am

But the docs are in a deplorable state
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