joepal wrote:I've been trying to get the pipeline for producing rigs and poses documented for while now. The idea was that before there being any point in opening a repository, there should at least be basic instructions for how to contribute to the repository.
Unfortunately the (MH-specific) tools for creating rigs are crude on the border of unusable. I have so far been unable to import even a test rig consisting of a single bone into makehuman.
The pose things are probably less of a disaster since the bvh exporter is from blender. But I still need to go through it a few times before finalizing a repo + docs for it.
However, in general: You'll most likely want to base any pose or expression on the nightly build's "default" skeleton. Or possibly on "default no toes".
That was quite informative. Thanxalot for taking the time. To make that clear: i appreciate the order in which you plan to do the things. I'm not in a hurry. And if you'll need an accurate german translation for the next wiki - let me know.