Makehuman in Panda3D

This forum is aimed at user contributions, in the form of assets, side projects, code patches and similar.

Moderator: joepal

Makehuman in Panda3D

Postby wezu » Wed Jun 24, 2015 8:38 pm

Hello,

If someone is interested I've managed to port a tiny part of Makehuman to Panda3D. The mesh is morphed and animated on the gpu, the morphs/targets (3 of them at the moment) are read from a buffer texture and I think that's a very good way to do morphs on any game engine if you want to have them separated from the model mesh.

Here's a video:
https://youtu.be/zLTAPDTS7GE

Here's the source:
https://github.com/wezu/gpu_morph

Feel free to ask questions, the code is free.
wezu
 
Posts: 12
Joined: Sat Jun 20, 2015 8:24 am

Return to User contributions

Who is online

Users browsing this forum: Google [Bot], MSN [Bot] and 1 guest