Hello everyone...
Would it be possible to create an export that allows for either no mouth cavity, teeth and tongue to be export, or at least have reduced vertices? I was customizing a Makehuman Alpha 4 export .obj and it struck me that there were more vertices in the mouth than in the rest of the body combined. Once they were removed, the model could be rigged, even in an old Pentium III running Puppy Linux 3.01 with Blender 2.45. Please don't misunderstand, however: I love the 'medical illustrator' quality of gums, teeth and tongue, but they are problematic for gui and render usage.