HELLO
May I suggest, going back to your alpha 6.0 versions way the model gained weight.
I've found it to be far more realistic than the newest versions of make human.
Especially in the back and belly areas. The breasts also, morphed more realistically when the weight was put right up.
Along with the neck / chin area of the 'double chin' in the Alpha 6.0 version.
To be honest I'm not even sure HOW I still have Alpha6.0 on my computer still, but I found it whilst trying to install the newest beta version.
I also noticed, in comparing the two. I am unable to find a 'smooth' selection in the newest MakeHuman. To make the model smoother and less jagged.
Can this be brought back?
I have uploaded a gif showing the alpha 6.0 makehuman's model with the weight set to highest. This shows both the 'smooth' option I mentioned and the way the weight falls. Creating fat rolls in the back, and the dip/rolls in the stomach where the belly bottom is and the stomach meets the pelvis, however the pelvis still needs it's own, 'ponch' I guess, for lack of a better word. Like it does in the newest version. None of which is seen in the newest version of MakeHuman.
You can view comparisons here. I have also listed them witht he changes made in program to get, the weighted effect.
Weight gain, Less tone on Alpha 6.0 : http://i.gyazo.com/2e9fccde263698cb27139d220924dac6.mp4
Weight Gain, Less Stomach Tone, No Muscle : http://i.gyazo.com/5acf0b27e460edf0e9b347bb40d149fd.mp4
So yes, if this older weight gain technique/effect could be re used, re integrated somehow, that would be awesome.
Thank you for your time