This forum is aimed at user contributions, in the form of assets, side projects, code patches and similar.
Moderator: joepal
by Johnson67 » Sat May 31, 2014 2:45 pm
When selecting the second-life skeleton in make human why can it not just snap to the correct rotation and t-pose automatically? I thought this was something going to be addressed in 1.01 .. ? Or did I misread something ... ?
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Johnson67
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