unable to allocate texture

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unable to allocate texture

Postby alabamaking » Sun Jun 07, 2009 10:19 pm

[driAllocateTexture:636] unable to allocate texture


I have tried the latest ubuntu svn as well as a prebuilt package. I get the above error as well as a few others such as cannot open data/3dobject/blah The human comes up but only about half has skin texture and the left side is mostly black.??
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Re: unable to allocate texture

Postby mflerackers » Mon Jun 08, 2009 12:23 am

Can you post or mail the output of glxinfo? It looks like either the texture is too big for you (in pixels, 2048x1024), or you don't have enough memory.
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