Makehuman into Blender 3.1

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Makehuman into Blender 3.1

Postby Joshea » Wed Apr 06, 2022 9:39 pm

Hi,
Was going to do some test shots with Makehuman in Blender 3.1 (latest version) and could only import the armature, no body mesh. Not the end of the world, I just switched back to Blender 3.0.1. Might be something to look into. O, I'm on a Mac in case that makes a difference.
Joshea
 
Posts: 115
Joined: Sat Apr 29, 2017 12:45 am
Location: Ontario, Canada

Re: Makehuman into Blender 3.1

Postby DrHas » Wed Apr 06, 2022 10:49 pm

What I tend to do is, because I have a similar problem because I uses ACES colour, is import the model into a previous version of Blender where the addon worked, then open the newer version of Blender and saved file.
DrHas
 
Posts: 28
Joined: Sat Nov 24, 2018 3:21 am

Re: Makehuman into Blender 3.1

Postby Joshea » Wed Apr 06, 2022 10:56 pm

DrHas wrote:What I tend to do is, because I have a similar problem because I uses ACES colour, is import the model into a previous version of Blender where the addon worked, then open the newer version of Blender and saved file.


Good idea, thanks.
Joshea
 
Posts: 115
Joined: Sat Apr 29, 2017 12:45 am
Location: Ontario, Canada


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