Single eye export

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Single eye export

Postby Tyua » Wed Mar 23, 2022 9:54 am

Hello,

I fail to find a way to get an avatar ganerated with 2 dissociated eyes for a unity import.
Both eyes are a single game object in unity, a ****-highpolyeyes game object.
I tried to use the Blender plugin which seems to be able to separate eyes but cannot figure how to do that in Blender.
Any clue please ?

Thank you
Tyua
 
Posts: 2
Joined: Wed Mar 23, 2022 9:49 am

Re: Single eye export

Postby Tyua » Wed Mar 23, 2022 10:36 am

Ok figured how to :
- add mhx2 & mh plugins to blender
- launch sync in mh
- export mhm file to mhx2 from mh
- import resulting mhx2 file in blender
- type the N key while on viewport, panel contains the mh tab
- separate eyes
- export as collada into unity
Tyua
 
Posts: 2
Joined: Wed Mar 23, 2022 9:49 am


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