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Make Human Will not run

PostPosted: Thu May 14, 2020 11:52 pm
by FREAKINGREX
I just downloaded the nightly build of makehuman and everytime I click on it nothing happens. There are no logs to post either. I have whitelisted it with my antivirus and checked that all my drivers are up to date. My graphics card is a amd rx 5700xt. Thank you!

Re: Make Human Will not run

PostPosted: Fri May 15, 2020 8:54 am
by joepal
Check if http://www.makehumancommunity.org/wiki/ ... _not_start helps in any way. In particular, are there multiple graphics cards in the machine?

Did the application get far enough that the MY DOCUMENT\makehuman directory was created?

Re: Make Human Will not run

PostPosted: Wed May 20, 2020 9:04 am
by mastermemorex
Same problem here. The old 1.1 version runs, but with the last 1.2 version I don't have the splash screen. Here is the log in Documents\makehuman\v1py3\makehuman.log
Code: Select all
[2020-05-20 10:51:53,245] log.py->message():118 -- MESSAGE -- Initialized logging
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- VERSION: HEAD:da38b0d6
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- SHORT VERSION: beta1
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- LONG VERSION: 1.2.0 Beta1 (HEAD:da38b0d6)
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- BASEMESH VERSION: hm08
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- IS BUILT (FROZEN): No
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- IS RELEASE VERSION: No
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- DEFAULT ENCODING: utf-8
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- FILESYSTEM ENCODING: utf-8
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- STDOUT ENCODING: cp1252
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- LOCALE PREFERRED ENCODING: cp1252
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- WORKING DIRECTORY: C:\winapp\makehuman-1.2\makehuman
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- HOME LOCATION: C:/Users/User/Documents
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- PYTHON PATH: ./;./lib;./apps;./shared;./apps/gui;./core;C:\winapp\makehuman-1.2\Python\python37.zip;C:\winapp\makehuman-1.2\Python;C:\winapp\makehuman-1.2\pkgs
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- DLL PATH: C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\Microsoft MPI\Bin\;C:\Program Files (x86)\Tecplot\Tec360\Bin;C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Qt\4.8.4\bin\;C:\Program Files\Microsoft SQL Server\110\Tools\Binn\;C:\Program Files (x86)\Microsoft SDKs\TypeScript\1.0\;C:\winapp\doxygen\bin;C:\Program Files (x86)\GtkSharp\2.12\bin;C:\Program Files\Git\cmd;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\winapp\netCDF 4.3.3.1\bin;C:\Users\User\AppData\Local\Programs\Microsoft VS Code\bin
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- SYS.VERSION: 3.7.6 (tags/v3.7.6:43364a7ae0, Dec 19 2019, 00:42:30) [MSC v.1916 64 bit (AMD64)]
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- SYS.PLATFORM: win32
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- SYS.EXECUTABLE: C:\winapp\makehuman-1.2\Python\pythonw.exe
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- PLATFORM.MACHINE: AMD64
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- PLATFORM.PROCESSOR: Intel64 Family 6 Model 42 Stepping 7, GenuineIntel
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- PLATFORM.UNAME.RELEASE: 7
[2020-05-20 10:51:53,305] log.py->debug():97 -- DEBUG -- PLATFORM.WIN32_VER: 7 6.1.7601 SP1
[2020-05-20 10:51:53,537] log.py->debug():97 -- DEBUG -- NUMPY.VERSION: 1.18.1
[2020-05-20 10:51:53,627] acceleratesupport.py-><module>():17 -- MESSAGE -- No OpenGL_accelerate module loaded: No module named 'OpenGL_accelerate'
[2020-05-20 10:51:54,187] log.py->debug():97 -- DEBUG -- QT.VERSION: 5.12.7
[2020-05-20 10:51:54,187] log.py->debug():97 -- DEBUG -- QT.JPG_SUPPORT: supported
[2020-05-20 10:51:54,187] log.py->debug():97 -- DEBUG -- QT.SVG_SUPPORT: supported
[2020-05-20 10:51:54,187] log.py->debug():97 -- DEBUG -- QT.PLUGIN_PATH: C:/winapp/makehuman-1.2/pkgs/PyQt5/Qt/plugins;C:/winapp/makehuman-1.2/Python
[2020-05-20 10:51:54,187] log.py->debug():97 -- DEBUG -- QT.PLUGIN_PATH_ENV:
[2020-05-20 10:51:54,187] log.py->debug():97 -- DEBUG -- QT.CONF: NOT PRESENT
[2020-05-20 10:51:54,357] log.py->debug():97 -- DEBUG -- PYOPENGL.VERSION: 3.1.0
[2020-05-20 10:51:54,357] log.py->error():111 -- ERROR -- Failed to write GL debug info to debug dump: GLError(
   err = 1282,
   description = b'operaci\xf3n no v\xe1lida',
   baseOperation = glGetString,
   cArguments = (GL_VENDOR,)
)
[2020-05-20 10:51:54,357] log.py->error():111 -- ERROR -- Failed to write GL debug info to debug dump: GLError(
   err = 1282,
   description = b'operaci\xf3n no v\xe1lida',
   baseOperation = glGetIntegerv,
   pyArgs = (
      GL_SAMPLES_ARB,
      <object object at 0x0000000002EC2DE0>,
   ),
   cArgs = (
      GL_SAMPLES_ARB,
      array([0], dtype=int32),
   ),
   cArguments = (
      GL_SAMPLES_ARB,
      array([0], dtype=int32),
   )
)

Re: Make Human Will not run

PostPosted: Wed May 20, 2020 10:21 pm
by mastermemorex
Ok.My fault. I haven't notice that there is a Python folder in the new version that is used that one to launch the application. I have an integrated and a Nvidia graphic card. I use the Nvidia configuration panel to launch the PythonW.exe (in the MakeHuman folder) with the graphic card and now the program is running.