exporting skeleton .mhskel from blender : error

Tech support and suggestions forum. If you only have a basic question on how to get started, please use the "newbies" forum in the community section.

Moderator: joepal

exporting skeleton .mhskel from blender : error

Postby make3 » Tue Dec 18, 2018 8:10 am

i installed the 2 modules :

https://github.com/makehumancommunity/makehuman-utils

weighting and io_mhrigging_mhskel ; but i have an error message

"Wrong MH mesh : see details in console" but i see see nothing in the python console
make3
 
Posts: 45
Joined: Thu Jan 11, 2018 11:32 am

Re: exporting skeleton .mhskel from blender : error

Postby joepal » Tue Dec 18, 2018 8:23 am

I'm not the one who made that tool, and I was never able to get it working in a satisfactory way. It leaves a lot to be wished for in terms of usability.

I'm hoping someone else here has better insights on this.
Joel Palmius (LinkedIn)
MakeHuman Infrastructure Manager
http://www.palmius.com/joel
joepal
 
Posts: 4455
Joined: Wed Jun 04, 2008 11:20 am

Re: exporting skeleton .mhskel from blender : error

Postby make3 » Wed Dec 19, 2018 10:40 pm

damn, this is annoying.
make3
 
Posts: 45
Joined: Thu Jan 11, 2018 11:32 am

Re: exporting skeleton .mhskel from blender : error

Postby loki1950 » Thu Dec 20, 2018 2:09 am

A look at makewalk's source code should be useful especially the scale and re-target sections.

Enjoy the Choice :)
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo Ideapad 320-15ABR Win 10/Mint 19
User avatar
loki1950
 
Posts: 1219
Joined: Thu Dec 18, 2014 6:27 pm
Location: Ottawa,Ontario

Re: exporting skeleton .mhskel from blender : error

Postby RobBaer » Fri Dec 21, 2018 7:50 pm

make3 wrote:i installed the 2 modules :

https://github.com/makehumancommunity/makehuman-utils

weighting and io_mhrigging_mhskel ; but i have an error message

"Wrong MH mesh : see details in console" but i see see nothing in the python console

Like others, I know next to nothing about these utilities, but it might be helpful to point out that as the current skeleton system was being developed multiple approaches were tried. Internally, MH only uses a single rig - the default skeleton. All posing and movement within MH use this. The other skeletons are indirectly approximated to this skeleton.

Much of this development was done on a separate bitbucket site and then merged back in. I think the site is: https://bitbucket.org/MakeHuman/makehum ... ommits/all if that code history is helpful.
User avatar
RobBaer
 
Posts: 1204
Joined: Sat Jul 13, 2013 3:30 pm
Location: Kirksville, MO USA

Re: exporting skeleton .mhskel from blender : error

Postby make3 » Mon Dec 24, 2018 11:40 am

Thx,

But i think that unfortunately it will be more easy for me to add bones and weights in a python script in Blender.
make3
 
Posts: 45
Joined: Thu Jan 11, 2018 11:32 am

Re: exporting skeleton .mhskel from blender : error

Postby make3 » Mon Feb 25, 2019 9:22 am

up to today, its possible to export/create a new rig in a .mhskel ? This is very important coz i want to create a MakeMuscle and a MakeRagdoll
make3
 
Posts: 45
Joined: Thu Jan 11, 2018 11:32 am

Re: exporting skeleton .mhskel from blender : error

Postby Jamie20 » Sun Jan 05, 2020 12:23 pm

I have notices the same problem. I solved it by by parenting the base mesh to object. You can do this by selecting the base mesh in object mode, then click Object -> Parent.
Select Object and Set Parent To Object. After that you can export the skeleton rig.
Cheers
Jamie
Jamie20
 
Posts: 4
Joined: Sun Jan 05, 2020 12:01 pm


Return to Bugs, problems and feature requests

Who is online

Users browsing this forum: No registered users and 1 guest