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Using makewalk on Blender 2.79 Riggify metarig generated

PostPosted: Sat Feb 03, 2018 5:50 pm
by Crisisbeat
Hi i have really searched a way to do this but could'nt :( could someone here help me please?



I triead multiple times to work with Blender metarig in version 2.79 but it alway gave me this message

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i kinda figured a solution erasing the breast bones that come with the basic model

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anyway my real problem is i need tou use BVH files on a riggify rig, not the basic metarig.

I would like to know if makewalk can work with Blender 2.79 rig after being "generated" and if it's possible, how can i do it?

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I hope my question is clear! thanks in advance for the help, it´s for a college project and i need to figure out how to do it soon! :roll:

Re: Using makewalk on Blender 2.79 Riggify metarig generated

PostPosted: Sun Feb 04, 2018 3:01 pm
by RobBaer
Your description does give me enough to know how you got to where you are. What did you import from MH? How did you import it? [mhx2]? Where did the rigify rig come from? [the rigify plug-in or mhx2? or another blend file blend ]

In general automatic binding with Makewalk works best by exporting with the cmu skeleton. It sounds like that does not fit your needs, so that probably means some manual binding. Did you look at: https://thomasmakehuman.wordpress.com/m ... -manually/

This older documentation may also help:
http://www.makehumancommunity.org/wiki/ ... n:MakeWalk

Re: Using makewalk on Blender 2.79 Riggify metarig generated

PostPosted: Tue Feb 06, 2018 5:34 pm
by Crisisbeat
Thanks for answering

My Rig is directly from Blender and Riggify. it doesnt come from makehuman.

i use the makewalk plugin for blender but that's all.

i tried the manual binding but the only thing that moves when i use a BVH on my rig, are the shoulder bones.
if anyone can check the file, this is the rig i want to put a BVH working on.

Metarig file
https://www.sendspace.com/file/64azr2

Re: Using makewalk on Blender 2.79 Riggify metarig generated

PostPosted: Wed Feb 06, 2019 1:55 pm
by Koos2
Did you find a solution yet?