I want to be able to change the age of a model in blender, I created with makehuman, without needing multiple objects for every age. The reason is, that I can do modifications in blender, that cannot be done in makehuman, like hair or shaders, and still be able to change the age.
The simple idea would be just to apply the body mesh of the older model to the body mesh of the younger model. The problem is, that the skeleton doesn't transform with the mesh now.
I also tried to use the community plugin of makehuman, but synchronizing the mesh does not work, then blender just seems to stop (maybe I just have to wait longer). But the other problem is, when synchronizing poses, the bones don't get stretched, but just moved, so locked bones are not at the same position anymore (and when disabling this, the size doesn't change).
Is there some better way to enable changing age inside blender?