Hi all,
I'm having a strange issue where sometimes a model will change pose when rendered. I have had a model bent completely over, another with his arm behind his back while holding his hand palm forward as if to say "Stop!", etc. In the attached example, you can see the model hands on panel (correct) and model turned somehow in render. In this example, it is actually rendering ok on my PC, but when sending to the render farm (sheep-it), it is changing. I do not want to blame the render farm process, though, because these issues sometimes happen when I render on my PC as well. I'm wondering if there is some setting I can check that may be causing this in the final render. Also, the Render view in Blender looks correct, it is just the final render. I am using MakeHuman, character exported to MHX2 with clothes made with the makeclothes tool. Rendered in Blender Cycles.
//Dan