by ThomasL » Mon Aug 16, 2010 7:56 pm
OK, I have now committed a new version of the mxh importer, which seems to work at least with Blender rev 31338 under Ubuntu 10.04 (I'm building Blender from svn myself now). Ignore the mhx importer available as a Blender add-on. Instead, load import_scene_mhx.py from the MH svn or nightly builds ( importers/mhx/blender25x/import_scene_mhx.py) into a text editor window in Blender and run the script (Alt-P). The should now be a MakeHuman (.mhx) option in the import menu that can import mhx files exported from recent MH builds.
As I said, this works with my Linux Blender at home. I tried to do the same thing under Windows XP 32 bit at work earlier today, but didn't succeed because that build retained some memory of the previous, incompatible, version of the mhx importer. This is very confusing.