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can't export MHX

PostPosted: Sat Jul 24, 2010 4:07 pm
by TheXtreme76
hey, I'm still having difficulties with exporting into MHX or DAE in MH 1 alpha 5. I have been keeping up with the latest nightly builds but I still can't export. The message I get is as follows:
http://img641.imageshack.us/i/makehumanproblem.png/
It was mentioned in a previous post that this issue was supposed to be fixed in the next nightly build, but that has not been the case.
Any word on when this issue will be resolved?

Re: can't export MHX

PostPosted: Sat Jul 24, 2010 4:29 pm
by mflerackers
Then the nightly build does not have an updated mh2mhx.py, because that line doesn't exist anymore in svn.

Re: can't export MHX

PostPosted: Sat Jul 24, 2010 4:39 pm
by TheXtreme76
is there anything that can be done about that, or do I need to wait for someone to adress this with the nightly build? I've been waiting since the first week of July. Sorry, I'm not a programmer.

Re: can't export MHX

PostPosted: Sun Jul 25, 2010 12:22 am
by mflerackers
replace mh2mhx.py in makehuman/mh_plugins with the one in the zip.

Re: can't export MHX

PostPosted: Sun Jul 25, 2010 1:02 am
by ThomasL
The Windows nightly builds have stopped updating again. The offending line is gone in the Linux nightly (at least the tbz2 file), but not in the Windows build. I also noted that all files for windows had modification date yesterday.

Re: can't export MHX

PostPosted: Sun Jul 25, 2010 10:41 am
by joepal
ThomasL wrote:The Windows nightly builds have stopped updating again. The offending line is gone in the Linux nightly (at least the tbz2 file), but not in the Windows build. I also noted that all files for windows had modification date yesterday.


Meh. Cygwin have a tendency to act up.

Oh, well, I'm on it.

EDIT: Yeah, the local svn checkout had got corrupted and svn failed to update. Should be fixed now. The new build should arrive at tuxfamily in a few minutes.

Re: can't export MHX

PostPosted: Tue Jul 27, 2010 6:51 pm
by TheXtreme76
I downloaded the latest nightly build, but I'm still having problems with the export. I do get a new message, however. The new message can be found here:
http://www.flickr.com/photos/52444782@N03/4834721367/sizes/l/
any new tips or ideas?

Re: can't export MHX

PostPosted: Wed Jul 28, 2010 12:48 am
by mflerackers
I would file a bug report, with a bigger image or the text as attachment.

Re: can't export MHX

PostPosted: Sat Jul 31, 2010 12:50 am
by ThomasL
This still looks like an update problem on Windows. I don't get this problem neither neither with the svn version nor with tonight's Linux build. In the current version, the offending line corresponds to line 154 of mh2proxy.py, which reads:
Code: Select all
 proxy.realVerts.append((verts[v0], verts[v1], verts[v2], w0, w1, w2))
.

Re: can't export MHX

PostPosted: Sat Jul 31, 2010 10:17 am
by joepal
ThomasL wrote:This still looks like an update problem on Windows. I don't get this problem neither neither with the svn version nor with tonight's Linux build. In the current version, the offending line corresponds to line 154 of mh2proxy.py, which reads:
Code: Select all
 proxy.realVerts.append((verts[v0], verts[v1], verts[v2], w0, w1, w2))
.


As far as I can see, the windows nightly is updating correctly and has been doing so since I fixed it the 25th. I checked again now.

The same line, copy-pasted from mh2proxy.py in the win32 zip downloaded from tuxfamily:

Code: Select all
proxy.realVerts.append((verts[v0], verts[v1], verts[v2], w0, w1, w2))