I'm using MH 1.1.0 version on the Debian Wheezy system. It's an old laptop.
When I try to change the pose nothing happens.
Error repeats for both debian dist and git stable versions( followed this guide and changed from default to stable http://www.makehumancommunity.org/wiki/ ... e_clone%3F).
Here is the error log:
- Code: Select all
showing task Pose
Automatically guessed coordinate system for BVH file data/poses/fight02.bvh (Z-up)
Scaling animation fight02 with factor 0.977207375823
Updating baked animation fight02 (1 frames)
Exception during event onFileSelected
Traceback (most recent call last):
File "./core/events3d.py", line 212, in callEvent
method(event)
File "plugins/3_libraries_pose.py", line 93, in onFileSelected
gui3d.app.do(PoseAction("Change pose", self, self.currentPose, filename))
File "./core/mhmain.py", line 857, in do
if action.do():
File "plugins/3_libraries_pose.py", line 65, in do
self.library.loadPose(self.after)
File "plugins/3_libraries_pose.py", line 164, in loadPose
self.human.setPosed(True)
File "./apps/human.py", line 1370, in setPosed
animation.AnimatedMesh.setPosed(self, posed)
File "./shared/animation.py", line 991, in setPosed
self.refreshPose(updateIfInRest=True)
File "./apps/human.py", line 1388, in refreshPose
super(Human, self).refreshPose(updateIfInRest)
File "./shared/animation.py", line 1115, in refreshPose
self._pose(syncSkeleton=syncSkeleton)
File "./shared/animation.py", line 1047, in _pose
poseState = self.getPoseState()
File "./shared/animation.py", line 1025, in getPoseState
poseState = self.__currentAnim.getAtTime(self.__playTime, noBake)
File "./shared/animation.py", line 187, in getAtTime
return data[idx:idx+self.nBones]
IndexError: failed to coerce slice entry of type float to integer
Thank you!