Makehuman 0.9.1 Collada to 3ds Max 2011

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Makehuman 0.9.1 Collada to 3ds Max 2011

Postby Avonthalonus » Thu Jun 03, 2010 12:58 am

I'm trying to import a .dae from Makehuman (0.9.1) into 3ds Max (2011), but only the armature is visible, no geometry.

3ds Max gives me the following warnings and errors:

Warnings and Errors:

Warning: Reading or writing file. (1)
Description:
While reading or writing a file the following notifications have been raised.
-ERROR: Failed to read array in <source>: #mesh-Geometry-Normals

Warning: Missing material/texture. (8)
Description:
The plug-in has detected the following problems while reading or writing the file:
-Material named teeth not found for node mesh-Geometry-scene
-Material named head not found for node mesh-Geometry-scene
-Material named tongue not found for node mesh-Geometry-scene
-Material named iris not found for node mesh-Geometry-scene
-Material named body not found for node mesh-Geometry-scene
-Material named eyelashes not found for node mesh-Geometry-scene
-Material named eye not found for node mesh-Geometry-scene
-Material named bones not found for node mesh-Geometry-scene

.obj geometry from Makehuman imports successfully, even though it is also missing the materials.

Has anybody tried to do this successfully?

Thanks.
Avonthalonus
 
Posts: 1
Joined: Wed Jun 02, 2010 10:30 pm

Re: Makehuman 0.9.1 Collada to 3ds Max 2011

Postby Manuel » Mon Jun 07, 2010 9:25 pm

I'm sorry, 0.9.1 is no longer supported. All resources are focused on 1.0.

Kind Regards,

Manuel
Manuel
 


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