I'm trying to import a .dae from Makehuman (0.9.1) into 3ds Max (2011), but only the armature is visible, no geometry.
3ds Max gives me the following warnings and errors:
Warnings and Errors:
Warning: Reading or writing file. (1)
Description:
While reading or writing a file the following notifications have been raised.
-ERROR: Failed to read array in <source>: #mesh-Geometry-Normals
Warning: Missing material/texture. (8)
Description:
The plug-in has detected the following problems while reading or writing the file:
-Material named teeth not found for node mesh-Geometry-scene
-Material named head not found for node mesh-Geometry-scene
-Material named tongue not found for node mesh-Geometry-scene
-Material named iris not found for node mesh-Geometry-scene
-Material named body not found for node mesh-Geometry-scene
-Material named eyelashes not found for node mesh-Geometry-scene
-Material named eye not found for node mesh-Geometry-scene
-Material named bones not found for node mesh-Geometry-scene
.obj geometry from Makehuman imports successfully, even though it is also missing the materials.
Has anybody tried to do this successfully?
Thanks.