Tech support and suggestions forum. If you only have a basic question on how to get started, please use the "newbies" forum in the community section.
Moderator: joepal
by Roygee » Fri Nov 20, 2009 6:49 am
The .obj works just great in Carrara, using a Carrara rigged skeleton, but if I try to import the .bvh skeleton onto an unrigged MakeHuman figure, it crashes Carrara.
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Roygee
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- Posts: 15
- Joined: Sun Jun 07, 2009 7:39 pm
by Manuel » Wed Nov 25, 2009 10:02 pm
Weird...bvh is so simple...
We should find a way to debug it...but I've not idea about how to do.
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Manuel
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