alph 3b .bvh crashes Carrara

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alph 3b .bvh crashes Carrara

Postby Roygee » Fri Nov 20, 2009 6:49 am

The .obj works just great in Carrara, using a Carrara rigged skeleton, but if I try to import the .bvh skeleton onto an unrigged MakeHuman figure, it crashes Carrara.
Roygee
 
Posts: 15
Joined: Sun Jun 07, 2009 7:39 pm

Re: alph 3b .bvh crashes Carrara

Postby Manuel » Wed Nov 25, 2009 10:02 pm

Weird...bvh is so simple...
We should find a way to debug it...but I've not idea about how to do.
Manuel
 


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