alph 3b .bvh crashes Carrara

Tech support and suggestions forum. If you only have a basic question on how to get started, please use the "newbies" forum in the community section.

Moderator: joepal

alph 3b .bvh crashes Carrara

Postby Roygee » Fri Nov 20, 2009 6:49 am

The .obj works just great in Carrara, using a Carrara rigged skeleton, but if I try to import the .bvh skeleton onto an unrigged MakeHuman figure, it crashes Carrara.
Posts: 15
Joined: Sun Jun 07, 2009 7:39 pm

Re: alph 3b .bvh crashes Carrara

Postby Manuel » Wed Nov 25, 2009 10:02 pm

Weird...bvh is so simple...
We should find a way to debug it...but I've not idea about how to do.

Return to Bugs, problems and feature requests

Who is online

Users browsing this forum: No registered users and 1 guest