White rendering area

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White rendering area

Postby rogerdv » Fri Oct 04, 2019 4:25 pm

I was using latest alpha version without problems, until I recently updated my AMD card drivers. Now I just get a white rendering area and some error message in the status bar. I updated driver to the latest version, and that didnt fixed the problem. Any idea about how to solve this? My videocard is an RX 560, and the OS is Windows 10 1903.
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Re: White rendering area

Postby loki1950 » Fri Oct 04, 2019 7:20 pm

Could you post that error message it will be found in the log file which is in the My Documents\makehumnan\v1py3 folder.

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Re: White rendering area

Postby rogerdv » Wed Oct 09, 2019 8:19 pm

Here is it:

Code: Select all
[2019-10-04 21:34:30,137] log.py->error():127 -- ERROR -- gl.draw
Traceback (most recent call last):
  File "./lib\glmodule.py", line 1038, in draw
    _draw(productionRender)
  File "./lib\glmodule.py", line 1030, in _draw
    drawMeshes(False, productionRender)
  File "./lib\glmodule.py", line 1026, in drawMeshes
    drawOrPick(pickMode, obj)
  File "./lib\glmodule.py", line 671, in drawOrPick
    obj.draw()
  File "./lib\object3d.py", line 286, in draw
    return glmodule.drawMesh(self, *args, **kwargs)
  File "./lib\glmodule.py", line 452, in drawMesh
    glDisable(GL_TEXTURE_2D)
  File "C:\Program Files (x86)\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError
    baseOperation = baseOperation,
OpenGL.error.GLError: GLError(
   err = 1281,
   description = b'valor no v\xe1lido',
   baseOperation = glDisable,
   cArguments = (GL_TEXTURE_2D,)
)


Also looked at makehuman-debug.log, but didnt find any error message there.
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Re: White rendering area

Postby joepal » Fri Oct 11, 2019 6:14 am

I think this is probably a bug that has been fixed after the release of alpha 3. Unfortunately there is no binary available which contains this fix yet.

You can take a look at http://www.makehumancommunity.org/wiki/ ... _not_start (graphics card section) and http://www.makehumancommunity.org/wiki/ ... _source%3F (windows section) for information on workarounds until we have had time to release alpha 4.
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http://www.palmius.com/joel
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