Makehuman in Minetest Assets Warehouse mod

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Makehuman in Minetest Assets Warehouse mod

Postby JALdMIC » Fri Jan 20, 2023 3:33 pm

https://files.mastodon.social/media_attachments/files/109/722/154/070/657/527/original/b5dd7be5ff8c62df.mp4
I create a mod for Minetest named Assets Warehouse and i use Makehuman(mpfb) for create the player model and the clothes.Above theres a trailer.If you like can easily create clothes for the player but for now i only recomend hats.
This is the link to the mod.
https://content.minetest.net/packages/JALdMIC/assets_warehouse/

A new KIS animation,this time for promote the second part of my mod Assets Warehouse,i have the idea when i was finishing the final part of my mod and i note who i was passed the maximum file size allowed(100 MB) for upload mods for Minetest Content DB,so i have to downgrade(low the quality) of some textures,because of this i think in use this for a animation,and i experiment whit difference transition effects for the scenes.
https://files.mastodon.social/media_attachments/files/110/497/218/563/620/003/original/b0c1961704d7285e.mp4
JALdMIC
 
Posts: 21
Joined: Mon Oct 04, 2021 2:44 am

Re: Makehuman in Minetest Assets Warehouse mod

Postby JALdMIC » Tue Jun 06, 2023 12:37 pm

I don't speak English
I made a video for promote the second part of my mod Assets Warehouse
JALdMIC
 
Posts: 21
Joined: Mon Oct 04, 2021 2:44 am


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