MBPF custom meshes?

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Re: MBPF custom meshes?

Postby joepal » Mon Jun 03, 2024 4:52 am

Yes. You create these via "create assets" -> "makeclothes". The UX isn't great yet, but if you create a full body "clothes" with the alternative mesh, you can then:

* Save an MHM file somewhere
* Rename the file so it has the extension ".proxy" instead of ".mhclo"
* Copy the .proxy and the .obj file to your user directory /data/proxymeshes/subfolder_with_the_name_of_your_proxy

You can find the path to your user directory via the button on the system and resources panel.
Joel Palmius (LinkedIn)
MakeHuman Infrastructure Manager
http://www.palmius.com/joel
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