johnsprofera wrote:…but of course I want him or her to have clothes so that I can import these characters into a program called SketchUp.
johnsprofera wrote:I'm sorry I didn't understand your method<…>
<…>and look like it was for animation?
johnsprofera wrote:If you could somehow watch this at around 1:30 ( https://youtu.be/WyUfaGqjAfk) what I had done was created a character in Make Human imported into blender.
So the problem is that the dressed model falls apart in Sketchup? And in Blender, that model with clothes on looks normal? Then I guess it's a Sketchup problem. I haven't worked with it and unfortunately can't give you any advice. You can try to export to different formats if it understands them and see what kind of result would be acceptable.johnsprofera wrote:<…>and opened it in Sketchup the eyeballs, hair, clothes were all apart not put together.
johnsprofera wrote: what would you do to export the finish character from blender poise surely there are steps that need to be taken.
If I just bring the model from make human into blender and not pose the character it comes through all right. Does this make sense?
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