I made a pair of cargo pants and exported with the MakeClothes2 plugin.
When I later import the .mhclo file the mesh has many seemingly random edges
I tried merging nearby vertices, but no vertices needed welding
This wouldn't necessarily be a problem, but when I go on to export as a .vrm character I get the strangest errors with the mesh seeming to breakup
Am I doing something wrong with the mesh or the material?
Any help most gratefully received. Thanks for reading