Textures in FBX not exported properly?

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Textures in FBX not exported properly?

Postby atrus » Mon Oct 10, 2022 7:28 am

Hello!

I have created a model using MPFB2:

https://www.dropbox.com/s/d89buspv6dgjs ... 2.zip?dl=0

However, when i try to view the exported FBX file in a 3d viewer the textures are not shown. Note that the fbm folder containing the texture files is created normally, i am using Copy Path Mode and i do not embedd textures in the FBX.

Not sure if this is a bug or if i am missing smth, thank you i advance.
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Re: Textures in FBX not exported properly?

Postby tomcat » Mon Oct 10, 2022 1:39 pm

atrus wrote:However, when i try to view the exported FBX file in a 3d viewer the textures are not shown.

I'll give a quote:
FBX is a smelly swamp filled with slithering, incomprehensible and largely undocumented data structures. Unfortunately, it is something of an industry standard though. It is therefore often hard to avoid.

It's best to try to avoid FBX.
Foreigners' reactions to Russian "Bird's Milk" candies
— Are your birds being milked?
— In Russia everyone is milked. Here even the zucchini is used to make caviar.
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Re: Textures in FBX not exported properly?

Postby joepal » Mon Oct 10, 2022 3:48 pm

When exporting to FBX from blender, also make sure that, for example, skin textures are not procedural. Only diffuse+normalmap type of textures will export smoothly.
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http://www.palmius.com/joel
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