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Plug-in - unconnected bones

PostPosted: Tue Dec 15, 2020 2:56 am
by sms1
When importing from MH 1.2 into Blender 2.91.0 with the MH 1.1.0 plug-in, the elbows and kneed bones are not connected. I'm using the GameEngine rig in MH.

Also foot isn't connected to the low leg bone.

In Pose Options, Auto IK seems to have no effect.

So, currently cannot find a workflow that works with MH and Blender.

Re: Plug-in - unconnected bones

PostPosted: Mon Jan 11, 2021 12:12 am
by fake_Person
Hey just use default, rig. surely it doesn't have the. the butt. we can make a fix.

Re: Plug-in - unconnected bones

PostPosted: Mon Jan 11, 2021 12:14 am
by fake_Person
bandicam 2021-01-10 19-07-21-786.mp4
Something special,
(7 MiB) Downloaded 225 times