Plug-in - unconnected bones

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Plug-in - unconnected bones

Postby sms1 » Tue Dec 15, 2020 2:56 am

When importing from MH 1.2 into Blender 2.91.0 with the MH 1.1.0 plug-in, the elbows and kneed bones are not connected. I'm using the GameEngine rig in MH.

Also foot isn't connected to the low leg bone.

In Pose Options, Auto IK seems to have no effect.

So, currently cannot find a workflow that works with MH and Blender.
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Re: Plug-in - unconnected bones

Postby fake_Person » Mon Jan 11, 2021 12:12 am

Hey just use default, rig. surely it doesn't have the. the butt. we can make a fix.
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bandicam 2021-01-10 18-59-23-510.mp4
the better Rig
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Re: Plug-in - unconnected bones

Postby fake_Person » Mon Jan 11, 2021 12:14 am

bandicam 2021-01-10 19-07-21-786.mp4
Something special,
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