transparent textures

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transparent textures

Postby SansGaming » Sat Feb 15, 2020 6:16 pm

Hello everybody.
I imported a human model into blender (2.82.7) but the textures turned out all weird. What do I do?
Attachments
pee.png
SansGaming
 
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Re: transparent textures

Postby SansGaming » Sat Feb 15, 2020 6:17 pm

This was rendered in cycles, it looks fine in eevee
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Re: transparent textures

Postby joepal » Sun Feb 16, 2020 9:36 am

SansGaming wrote:This was rendered in cycles, it looks fine in eevee


This looks very strange. Can you post screenshots of the materials for the clothes?

One possible explanation is that MH was in skeleton mode when you exported. Then the materials are set to transparent, which unfortunately propagates through the export.
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Re: transparent textures

Postby Aranuvir » Sun Feb 16, 2020 2:23 pm

Perhaps we could block importing from the skeleton tab? BTW, the material import has to be redone. I get 8 material slots on the body mesh.
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Re: transparent textures

Postby joepal » Mon Feb 17, 2020 9:34 am

Aranuvir wrote:Perhaps we could block importing from the skeleton tab? BTW, the material import has to be redone. I get 8 material slots on the body mesh.


See https://github.com/makehumancommunity/m ... -586723771 for explanation of this
Joel Palmius (LinkedIn)
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Re: transparent textures

Postby Aranuvir » Mon Feb 17, 2020 8:32 pm

I saw it. Just posted it here earlier, then thought it would be better to have a bug report.
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