joepal wrote:Do you get any information in the log?
Its the first I see this happen and I don't immediately see a good reason for it. Maybe a scale that isn't applied? This normally shouldn't cause such a problem though.
Aranuvir wrote:Not entirely sure what I really see here. Black textures do not necessarily give the best contrast. Adding textures that are slightly brighter than black could be helpful for debugging...
Did you apply all modifiers before creating the clothing? Make sure there no stray vertices flying around in space and you setup vertex groups correctly.
loki1950 wrote:Then by elimination check your vertex groups they can be quite tricky.
Enjoy the Choice
joepal wrote:In the same scene: can you add a new mesh, such as a simple plane, and make clothes of that? It would be interesting to see if the same thing happens.
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