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oskar03154 wrote:is it possible to combine FaceRig and GameRig?
tomcat wrote:oskar03154 wrote:is it possible to combine FaceRig and GameRig?
What is the purpose of this?
You can combine the head with FaceRig and the body with GameRig in the finished model.
oskar03154 wrote:I use google-Translator
I work mainly in 3Dmax
Since all face rigs have two bones in the neck and the game rig has one, the skin turns out incorrectly.
It is preferable to use DeepL, it has a much better translation.
What do you want to get in the end — Video or game character?
Yeah, there are difficulties with combining the two. There are several workarounds, from creating your own rig, to changing the character in scenes, where medium and small scenes use one rig and large scenes use another.
oskar03154 wrote:I'm not good at skinning at all. It's this point that's bugging me.
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