how to load makehuman-assets?

Discussions about user contributed assets. This is a good place to request new assets, as well as requesting support on existing assets that have been downloaded from the user contributions repository.

Moderator: joepal

how to load makehuman-assets?

Postby b1bb2 » Sun Sep 12, 2021 1:59 am

I would like to put many assets into my makehuman program. I figure the best place to start is makehuman-assets/base. So I did this:
Code: Select all
unzip Downloads/makehumancommunity.ZIP
cp -r -n makehumancommunity/makehuman-assets/base/* makehumancommunity/makehuman/makehuman/data/
ls makehumancommunity/makehuman/makehuman/data/litspheres/lit_standard_skin.png
python3 makehumancommunity/makehuman/makehuman/;
GUI> makehuman> materials> (select any)
makehuman> Utilities> Logs>
Error loading texture /home/bullseye/makehumancommunity/makehuman/makehuman/data/litspheres/lit_standard_skin.png
RuntimeError: unable to load image '/home/bullseye/makehumancommunity/makehuman/makehuman/data/litspheres/lit_standard_skin.png'

ls says lit_standard_skin.png exists. But makehuman says unable to load.

I put many CC0 asset files into zip package.
I wrote a bash file to put files in the proper place.
It is still work in progress. Has this been done before?
Posts: 12
Joined: Thu Aug 12, 2021 2:48 am

Return to Assets, asset repositories and asset downloader

Who is online

Users browsing this forum: No registered users and 1 guest