Hmm I had trouble getting my custom skin to show up in Make Human.....Won't show up in the skins list.... So I' not sure how you go about getting make human to show the skin in the list. Not sure what I done wrong.
In data/skins I made a folder called blue_alien
in the folder it I put the following files
bluealien.mhmat
bluealien.thumb (this I can't do a render of yet to do a screenshot because I can't even get the custom skin to show up in make human in the skins list)
bluealien_diffuse.png
In the Mhmat file I put the following.
name bluealien
tag bluealien
diffuseTexture bluealien_diffuse.png
diffuseColor 1 1 1
specularColor 0.1 0.1 0
shininess 1.0
emissiveColor 1 1 0
opacity 1.0
translucency 0.0
So not sure why its not showing up in list.
There's also another issue I want to resolve because I don't have enough knowledge yet of Make Human. In The Render Scene, The David Skin (and other skins) is showing up as error no skin texture, but the skins shows up ok in the normal make human mode, (its just in render draw mode) that the skin will not show up on the face but if the skins do not show up their texture when switching into Render draw mode in make Human then when I import the model, then this causes Unreal engine 4 to render the skin as an invisible texture.
Has anyone made any more sci fi clothing yet for make human?
In Blender I also found a similar issue with the Quinola Clothing with the Chinese Dragon on it, you can see the texture render in Make Human, and it renders ok also in the render draw setting, but it renders it completely invisible when you load it up in the Blender editor and all you see is just the clothing mesh outlines but no textures are rendering in Blender.... I cannot get the texture to even show up. So what is causing Blender to not want to render this Clothing?
the site with the game I'm making in unreal engine 4
http://www.tozan35.weebly.com