Clothing mesh distorted in MakeHuman
Posted: Sat Apr 14, 2018 5:31 am
Hi all,
I'm trying to do up some steampunk clothing for Makehuman. I decided to start with corset and undershirt, to go with a character model I'm creating. After doing the corset, I just did a test-import into Makehuman in order to see how it fit, what adjustments would need to be made, etc. When I look at it in Blender, it looks like this:
However, when I put it into MakeHuman, it looks like this:
I am using the auto-generated texture groups on both the human and the clothing in Blender before exporting as MakeHuman clothes. Any help with this would be appreciated.
I'm trying to do up some steampunk clothing for Makehuman. I decided to start with corset and undershirt, to go with a character model I'm creating. After doing the corset, I just did a test-import into Makehuman in order to see how it fit, what adjustments would need to be made, etc. When I look at it in Blender, it looks like this:
However, when I put it into MakeHuman, it looks like this:
I am using the auto-generated texture groups on both the human and the clothing in Blender before exporting as MakeHuman clothes. Any help with this would be appreciated.