Taholmes160 wrote:I have noticed many of the user assets include the appropriate zippers and buttons etc. How do people det them,careful editing from pics? Or is there a source im not aware of
Thanks
Tim
Oh that is definitely no rocket science
If you want to use the zipper-slider from my assets, you can simply import the .obj file in Blender and re-use the geometry. Import the piece of cloth, select all vertices belonging to the slider, do "separate selection" and this new object to your object. Throw away the UV map from my piece of cloth, otherwise you have 2 UV maps and MakeClothes will complain.
The texture for the zipper-slider is "stolen" from an image with a metal surface (e.g. tubes). Do the same for buckles or buttons made from metal.
For the part of a zipper with the teeth simply try to use pictures from companies selling only zippers for fashion industry. Look for "large" pictures in google and do something like "-dreamstime -shutterstock" etc. to get rid of all these companies who want to earn money by selling a picture with only a zipper on it
. I used a CC0 picture from Wikipedia and changed it a bit. Or take a photo of an own zipper.