Hi,
I am trying to use the Medium hair asset. http://www.makehumancommunity.org/clothes/hair_female_medium.html
I need it to be baked and a material using the internal renderer, because I will be exporting for WebGL through a browser. I nearly got it setup, but I cannot find the "Hair Color" node, so I had to use DiffuseBSDF node. Is that why the hair band is invading the tips of the hair?
Here is a .blend of the imported hair, and my attempt to replicate the cycles material.https://github.com/Palmer-JC/Palmer-JC.github.io/blob/master/characters/blends/medium%20hair%20cycles.blend. I am having trouble getting acceptable baking results as well except for normal / bump, but not sure how much of a role the substitute node is playing. Any pointers would be appreciated.