My first model rendered in Bender + Yaf(a)Ray

Just to tell you thank you for this software, I send an image of what I used MH for.
I modeled the character and exported it as OBJ.
Then I imported the OBJ in Blender. It tooks some time to discover that the model had its own uv-map preserved by exporting, and that I just had to apply body_color and body_bump images (converted to PNG, as TIFF is not supported by Yaf(a)Ray) to get this risults.
M.
http://www.videx.it/
I modeled the character and exported it as OBJ.
Then I imported the OBJ in Blender. It tooks some time to discover that the model had its own uv-map preserved by exporting, and that I just had to apply body_color and body_bump images (converted to PNG, as TIFF is not supported by Yaf(a)Ray) to get this risults.
M.
http://www.videx.it/