I did not changed anything on the topology, that is original MHX export. I tried to export to obj and collada dae but MH refused to cooperate
I am aware that this model just does not look like Arnolds body. I found a good reference here http://www.3dvf.com/forum/3dvf/WorkInPr ... _367_1.htm
More work is needed on the forearm and back. For making good muscle bump map I need more time for practice. Maybe I do first something with overgrown, oversized unrealistic muscle structure such as Hulk or something.