NSFW 'Kitty', Concept for a game i am working on.

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NSFW 'Kitty', Concept for a game i am working on.

Postby nomorecookies » Sun Nov 17, 2024 11:30 pm

This is one variation of a concept character for a game i am working on.
Great credit to the various Community Contributors, and of course, core MH team.
More images may be posted below
French Lingerie by punkduck
Transparent Blouse by JackeBoone

These clothes can be found in the Community tab of MakeHuman

KittyNSFWRHB.png
NSFW
Last edited by nomorecookies on Mon Nov 18, 2024 8:25 am, edited 1 time in total.
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Re: NSFW 'Kitty', Concept for a game i am working on.

Postby tomcat » Mon Nov 18, 2024 4:28 am

nomorecookies wrote:This is one variation of a concept character for a game i am working on.[/attachment]

Good work. It would be interesting to know a little more about the game, if it is not a secret.
Foreigners' reactions to Russian "Bird's Milk" candies
— Are your birds being milked?
— In Russia everyone is milked. Here even the zucchini is used to make caviar.
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Re: NSFW 'Kitty', Concept for a game i am working on.

Postby nomorecookies » Mon Nov 18, 2024 5:37 am

Thanks!

This character concept is for a game that is very similar to "Wanderlust" on Steam.
Although a key difference is, you can decide what any of the characters look like, i mean, including NPCs/Waifus.
Also, a bit more in-depth on the RPG aspect, but in the end, a hentai game, none the less.
it is a side project game that i work on when taking a break from my main project(s)
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Re: NSFW 'Kitty', Concept for a game i am working on.

Postby nomorecookies » Mon Nov 18, 2024 8:26 am

Kitty defends herself. Concept art.

KittyDefends4K.png
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Re: NSFW 'Kitty', Concept for a game i am working on.

Postby nomorecookies » Mon Nov 18, 2024 9:45 am

I did not really like the way the face distorted during certain expressions, when it had more of the 'Catgirl' facial structure applied., so i lowered that Target, and made 'Kitten' a slightly cuter version of 'Kitty'. The facial expression distortions are less off-putting with this variant. i may work on aging her face a little, next.

KittenRedBlue4K.png
KittenRedGreen4K.png
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Re: NSFW 'Kitty', Concept for a game i am working on.

Postby nomorecookies » Mon Nov 18, 2024 1:55 pm

'Little Demon'

LittleDemon4_4K.png
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Re: NSFW 'Kitty', Concept for a game i am working on.

Postby nomorecookies » Mon Nov 18, 2024 3:03 pm

LittleDemon7_4K.png
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Re: NSFW 'Kitty', Concept for a game i am working on.

Postby tomcat » Mon Nov 18, 2024 6:42 pm

nomorecookies wrote:Although a key difference is, you can decide what any of the characters look like, i mean, including NPCs/Waifus.

So there will be a character generator here?
This character concept is for a game that is very similar to "Wanderlust" on Steam.

NSFW games have pretty good commercial potential. What kind of engine are you using?
Foreigners' reactions to Russian "Bird's Milk" candies
— Are your birds being milked?
— In Russia everyone is milked. Here even the zucchini is used to make caviar.
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Re: NSFW 'Kitty', Concept for a game i am working on.

Postby nomorecookies » Tue Nov 19, 2024 1:34 am

tomcat wrote:So there will be a character generator here?

Yes indeed! not only that, but you can, at will, by spell (or admin mode if they want to bypass the RPG aspect of if) change the appearance of any character you encounter.

tomcat wrote: NSFW games have pretty good commercial potential. What kind of engine are you using?

I sincerely hope i can get a piece of that pie.
I am using Unity.

I spent many years Trying to get Unreal to work for me, but it was just to big of an undertaking. basically requires a small team at minimum, or Way more time than i have.I was able to accomplish more in Unity in a short time than i was able to do in Unreal over many years.

Seems many people assume that Unity is not capable of decent visuals.. Those people are simply not familiar with Unity. I can even do DX12 and Raytracing, if i desired. Or even just Real-time lighting and shadows with out any fancy raytracing.

I have already successfully test implemented most of the systems that i will be using. for example, Blendshape Baking, Clothing changing with model Culling (actual baked geometry culling, not just a non-efficient transparency). Lipsync with advanced Visemes/Phonemes. a custom MH skeleton with new Weight painting and strategic bones to fix common distortion issues when the characters are animated beyond the usual small range of motion (Not used in the concepts above). etc
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Re: NSFW 'Kitty', Concept for a game i am working on.

Postby nomorecookies » Tue Nov 19, 2024 5:58 am

Pregnant, type WD Concept

PregnantQuickApprox,NeedsWork.png
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