Moderator: joepal
namuhekam wrote:This is planned series of renderings that were done in Makehuman wth the first one is Evony. For those that are not familiar with that name, it is of a controversial game known for its unusually salacious and otherwise false advertisement that cause it to be mocked as a result. As with many online games, it has a medieval setting. The woman is based off a woman that coincidentally share the same name who happens to be a former Tennessee Titans cheerleader. The colors of her outfit roughly matches that of the American football team.
punkduck wrote: Could it be, that woman are also not really interrested in ugly blokes except when they have huge amounts of money ...?!
Punkduck wrote:
Hmm, maybe I have a typical European attitude, but a lot of games consists of violence, ancient and today warfare, assassination, weapons, blood, murder, theft ...
All okay, that's cool, get a PG rate (same here, it is not an U.S. phenomenon).
Back to your work: it is the first you present here, therefore it is very good. Maybe for the skirt you should use more subdivision surface, the sword is "comic style" and certainly not medieval, but I guess that was intended. I like it, especially because you supplied your character with your own assets. I hope we will see more of it.
Fortunately not, the good-looking ex-cheerleader you mentioned (I guess Evony Thompson) now has an interresting job, as far as I figured out
In the fifties of the last century she could not do this ...
namuhekam wrote:
It's not only the type of images that caused controversy. The company that made it was accused of false advertisement as there were no pretty much no interactive women or any person in the game. The women in the pictures were not taken by Evony, but stock photos that were also found on some adult video covers as well, thus the saying 'sex sells.' Also the game play was criticized for being too much like Sid Civilization. On top of that, players and critics accused Evony of ripping them off of their money and was relatively hard to progress without buying anything.
namuhekam wrote:I've been working with Blender on and off for almost three years. I've watched and read various tutorials and applied some of those techniques to my workflow. Now, that you mentioned that about the sword, it was supposed to be a fantasy one. I probably should have done more research to get it look less comic-like.
That was a surprise. I wouldn't think she would be working for Tesla Motors. Yes, she would have a very hard time getting such a position in that era. Now knowing that, I'm impressed.
jujube wrote:Dunno if you're being sarcastic but the question of what (heterosexual) women are attracted to is more complicated than that! Someone like me who spends a lot of time in female-dominated parts of the internet will notice two trends with how popular characters are portrayed by fans:
1) physically attractive villians and/or minor characters who are given an attractive personality by the fans
2) charming but unattractive characters are made more physically attractive by the fans
(This second group doesn't even have to be human, even clocks and triangles are fair game as long they have a sexy voice!)
This isn't even about hating on anyone by the way, I just wanted to talk about how fandom is weird and cool
namuhekam wrote:This is a concept piece. The model is based of the creator the Blender software, Ton Roosendaal and its 3d primitive primate Suzanne. The football concept is just a random input.
Mindfront wrote:namuhekam wrote:This is a concept piece. The model is based of the creator the Blender software, Ton Roosendaal and its 3d primitive primate Suzanne. The football concept is just a random input.
The images catch the eye immediately and you want to look closer. Great composition, colors and renders.
Users browsing this forum: No registered users and 1 guest