Skin Creations

Images of characters done with MakeHuman

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Skin Creations

Postby PrefectF » Mon Dec 18, 2017 10:18 am

My attempt at building my own skin textures with displacement and normals.
4.png


6.png


The diffuse is hand painted partly and some built procedurally then a pre-built skin was used as an overlay with a low opacity.
The displacement map was generated with the bottom half of Wolgade's skin pattern then mixed with two normal maps.
I used the principled BSDF in cycles with a subdermal map and a roughness map.

The lips still need some work but I am fairly happy with the skin texture.
I still need to add imperfections to break it up a bit. That is the next step I think!
PrefectF
 
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Joined: Sun Jul 26, 2015 2:15 am

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