New suit materials

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Re: New suit materials

Postby punkduck » Sun Oct 15, 2017 1:54 pm

MargaretToigo wrote:Thank you.

I make a lot of different color variations of my favorite assets. When time permits I will make more .mhmat and .thumb files and share them here.

I love paisley with pinstripes in the real world, too.


Now we also need different clothes for the males among us. I'm trying to do that for the females.

But in a way you are right, it is sufficient to add new materials. Man wear suits or uniforms. :(

Woman have more variety ... when I open a fashion WWW-site for female customers, I have 20 ideas what to create next. ;)

When I do this for man ... in a way we all look the same ...

I must admit, that I'm one of these guys who only buy new clothes because the old ones where "in pieces", so maybe that's the reason that I simply don't see differences between clothes for males ... :?
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Re: New suit materials

Postby MargaretToigo » Sun Oct 15, 2017 9:52 pm

It doesn't take a whole lot of tinkering to make variations on the clothes.

For instance, a skirt can be lengthened with proportional editing of its vertices, or "hemmed" by simply deleting a few rows of vertices, and adjusting the UV maps accordingly.
I have edited many assets in a similar way, but I don't share them because they are derivatives, not original. Alternate meshes are different than alternate materials.

Pat is wearing a variation of the shirt from Female Elegant Suit and punkduck's Retro polka dot skirt (http://www.makehumancommunity.org/cloth ... skirt.html). She is also has wolgade's diamond ring 01(http://www.makehumancommunity.org/cloth ... ng_01.html), grinsegold's Fingernails female natural (http://www.makehumancommunity.org/cloth ... tural.html), and Daz hair.
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