NPRD Blue

Images of characters done with MakeHuman

Moderator: joepal

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Postby DredNicolson » Fri Sep 08, 2017 11:51 pm

Those are done with Freestyle. No extra software needed, it's built into Blender.

The shirt seams and outlines for the wall and table are manually marked as Freestyle edges in Edit Mode. The rest are generated automatically from the edge detection options chosen in the settings. The teeth, tongue, lashes, brows, and cornea glint were too messy after stroke rendering, so they're filtered out through a "NoStrokes" object group.

Blender Internal also has an older-school edge marker as a post-processing option. It's faster than Freestyle, but offers much less control over the result.
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Re: NPRD Blue

Postby blindsaypatten » Sat Sep 09, 2017 3:52 pm

Thanks for the info. So much to learn...
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Another One

Postby DredNicolson » Sun Sep 10, 2017 8:15 am

Stayed up late to finish this. I got the caffeine zombie eyes. :shock: Must sleep now.

dn_boy_andhisdog.png
A Boy and His Dog
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Colorstyle 1.05 WIP

Postby DredNicolson » Fri Sep 22, 2017 2:15 am

A WIP render with my latest NPR nodegroup. Cleaned up its layout, got rid of the View Vector branch because it wasn't doing anything meaningful, and added a tiny band of dark for a "soft stroke" effect.

dn_colorstyle105_wip.png
WIP Render w/o Freestyle
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