Hot Makehuman summer

Images of characters done with MakeHuman

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Re: Hot Makehuman summer

Postby wolgade » Mon Aug 28, 2017 8:52 am

DredNicolson wrote:You could do the shadows in Blender Internal

This sounds interesting. Thanks for sharing this trick. Although in this specific case the shadows weren't the problem, but the interaction of light and water. Refraction and caustics are troublesome. I have another unfinished scene with lots of glass and I need small lamps to make it sparkle the way I want it. It's a noisy nightmare.
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Re: Hot Makehuman summer

Postby Guynelk » Wed Sep 13, 2017 9:29 pm

wolgade wrote:This is still WIP, but I fear summer will be over before it's finished.
render.jpg

BTW: Somethings wrong with the skin color of the legs.


Woooooow :D
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Re: Hot Makehuman summer

Postby Mindfront » Fri Jan 05, 2018 11:28 am

A scen inspired by Wolgade's "f swimsuit 02" (http://www.makehumancommunity.org/cloth ... it_02.html) when I was experimenting using HDRi and Blender Shadow Catcher. In Photoshop I blurred the objects to better fit the blurriness of the HDRi and some minor adjustments to get the feets more in the sand, no other post processing.

Though it's winter here it is summer in the southern hemisphere ;)
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At_the_beach_by_Mindfront.png
At the beach somewhere in MakeHuman world
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Re: Hot Makehuman summer

Postby wolgade » Fri Jan 05, 2018 1:47 pm

Nice. Just to be picky: Does she bend the fingers of her right hand or do they intersect with the body?

BTW, and this might be of general interest: hdrihaven.com lately put all HDRIs under CC0.
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Re: Hot Makehuman summer

Postby Mindfront » Sat Jan 06, 2018 6:30 pm

wolgade wrote:Nice. Just to be picky: Does she bend the fingers of her right hand or do they intersect with the body?
She is bending the fingers :D
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Re: Hot Makehuman summer

Postby punkduck » Thu May 10, 2018 10:33 pm

27 degrees Celsius in Nuremberg ... time to think of summer again.

I added a new swimsuit with a non-transparent and transparent texture, I also supplied all information (as a bump-texture) how you create your own "wet" setup in both cases. To keep the asset skin-tight, the shrinkwrap modifier is used. Btw: I used the transparent white texture without increasing the transparency value for this image:

evi_beach.jpg
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Re: Hot Makehuman summer

Postby RobBaer » Fri May 11, 2018 9:08 am

Looking good. The winter must have included some reps to the gym. :D :D Very nice swimsuit!
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Re: Hot Makehuman summer

Postby Milkman » Wed May 16, 2018 7:47 pm

Hi Guys, I would like just to say big "Thank You All" for amazing stuff You are posted on community section. Maybe You dont know but I am checking everyday forum and new assets and I am using yours amazing stuff with great fun and hope with some success too :D

Cheers
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