For this Blender Cycles render I used the nightly build of Makehuman. This is a test render for my skin shader in Cycles for Makehuman figures. The image textures for the skin and the eyes are the original ones the comes with the Makehuman figure.
For the eye texture I lower the saturation a lot in Blender. The skin bumps are generated with Cycles nodes.
Thanks to the Makehuman team for the software and also to make it possible to use the nightly build.