Re: grinsegold
Posted: Tue Nov 28, 2017 2:15 am
punkduck wrote:no idea how you have done this ... particles (for the green color)?
I had to look up to be sure, but yes, it's of course a particle system, blown away from a field. But how i exactly detected the projection border i can't really recall. The blendfile was among all the other unfinished ones. I recently tried to clean up my harddrive and stumbled over that project. The path to the texture i planned to use for the hologram was broken, but i liked the magenta immediately. I should have looked twice, since the posing - especially of the left shoulder - is ... crap. But the viewer sees what he/she thinks he/she should see, so if you only use enough smoke and mirrors, noone will notice. The old autocomplete-trick of our brain. I took my rendered disabled hologram into gimp, added smoke and red rays and done.
Alright, i found out how i specified where the particles should go off. It's simple as can be - painted weights